Shattered Sky


The kingdom of Ciel had rejoined the outside world and was discovered to have fallen into myth. Not merely separated from the world by the storm, it had been entirely hidden from view or exploration and only vague rumors of its existence still remained under the name Atlantis. It was now returned to the world in what the outsiders named the Sargasso Sea, a place of some mystery even in Ciel’s absence. More than the land had returned, though. Magic too flooded out to fill all of this world, the return of a power sealed away since pre-history.

The new gods presented themselves to the Grand Council of Ciel, now missing two leaders with the deaths of the gnomish race, and were brought on as advisers to the council that would remain led by mortals. Diplomatic ties began to form with the nations surrounding the Sargasso, most notably those of America and Europe. Though these outsiders had tremendous power and had crafted unimaginable marvels in the years since Ciel last saw men from other lands, the magical skill and great beasts of Ciel were formidable in their own right and the uneasy standoff gave time enough to settle into a peace with the other nations.

Ul’harr entrusted the lineage of Geoffrey and Tessa with the duty of raising a new storm if the land ever faced a new danger. He spend the passing ages watching over his home, ever vigilant against any threats to the land he loved. Tanien sequestered himself in tall towers and forgotten halls, studying the immeasurable knowledge of existence an finally sating his thirst for understanding. Eventually, he began to take on students and to teach the most noble of men to use the gifts of an awakened world. Veré went out into the world, having never found a place to belong and seeking community with all peoples. With the aid from his friends, he formed the Steward a new body, resurrecting one who had become as family. The two then spent the ages traveling between cultures, disguising themselves as each new race, always fostering peace and cooperation. And Kar’uul returned home to Talas Temple and his mentor, the kindly priest now aged from a long life serving his people. Kar’uul knelt beside his teacher in the gardens around the temple, picked up a trowel, and they tended to the garden together. The humble god stayed with his friend for the remainder of his days.

(3-4) Resolution of Fate

Walking into the inner sanctum of Gehenna, the party finds a small expanse of land floating in an apparent void, fire scorched and miserable. The elements run rampant with hurricane winds blowing stones at any careless intruders, fire igniting at random and comprising a sea around the small island, rain falling but never reaching the ground and what stable land there is roiling and cracking to be picked up again and thrown by the next gust. At the center, a small broken tower with a close iron gate is guarded by a pedestal requiring six keys.

In front of the tower, the party faced and fought General Basram’s closest guards, comprised of both soldier’s in the Order of the Green Earth and black robed priests of the Church of the Four Gods. When these were slain, the keys were taken from them and used to open the tower, a puzzle itself to accomplish.

In the tower, Basram has not yet placed the Great Souls upon the altar as they resist him. Seeing the party, he pleads his case that he only wishes to release the Occuria from their burden, but his words fall on deaf ears. He and his two hell cat companions are killed, but he does not go easily. With a rasping voice, he incants “Steward! Menjadi empat memberikan saya kuasa!” and the Steward dissolves, its essence flowing into the dying man. Basram’s form splits wide and reforms as four elemental giants ready to continue the fight. Defeated again, his last body kneels wearily as a frail old man, pleading with the party to allow him to save the gods. The party instead releases Basram from his own miseries and lays him to rest within the heart of Gehenna.

Hovering over the altar, a faint portal shimmered and the voice of Salamand welcomed the party. Though the Occuria are tired from millenia of their labor, he refused to ask anything of the adventurers. The gods are immortal and powerful, but they have always been the servants to mortals. It is always the right of men to choose and always the gods who must obey.

After careful discussion, the party then lays the Great Souls down on the altar and they speak the High Occurian spell they learned from Gerolan’s Lexicon to release the Occuria from their enslavement as Ciel’s caretakers, taking up the burden themselves with intentions to first rejoin the full world unknown to Ciel’s inhabitants, then to restore the storm should dangers again threaten Ciel.

Earth and wind, fire and sea. End it all and steal the power. Mortals, become gods.

The Occuria were free and their power entered into the travelers, a half elf from Liir, a warforged from Talas Temple, a dragonborn ally of the Stormguard and a changeling without a home. The Everstorm parted. All gnomes, being part of an elemental deity and never knowing their origin, fell silently as their souls were drawn into a new god, but the Mainland sank to the sea and for the first time in countless generations. Ciel was again part of the world outside the storm.

Tanien became the new god of fire, gaining both the great power and turbulent emotions of the leader of the Occuria. Instinctively, he lowered the lands slowly without harm to any living on them.

Veré became the new god of water, gaining a kinship to all living things and growing intimately connected to all the creatures and all the peoples of the world, both Ciel and outside.

Ul’harr became the new god of air, gaining the strength to defend Ciel from all threats and to have perfect understanding of all that passes near his people.

Kar’uul became the new god of earth, gaining a steadfast will and unmovable strength, carrying also the memories of all gnomes who ever lived and a heavy heart.

After returning to the surface from the now submerged base of the Eternal Spire, the new gods bid Geoffrey and Tessa keep the Great Souls should they be needed to raise the Everstorm anew, entrusting this task to their lineage. As they spoke, a vessel of never before seen make approached, large and ironclad. A voice like thunder echoed from the ship to the six figures standing on the shore:

“A great storm appeared and parted, revealing an island that has never been here. Identify yourselves and explain what you’ve done on the authority of the United States Navy.”

Days to Festival: 37 days remained at resolution

Experience: 8625 xp (Party would have reached level 9)
Treasure: The divine power of the Occuria

Body Count: General Basram and his closest guards

(3-3) Road to Gehenna

The party needed a way to reach Gehenna, so they headed to the nearest settlement on the same isle, Farsol. (42 days) The city was overrun with bugbears and ogres, but Geoff met the party out front and pleaded for assistance. He received a vision guiding him to this city where his love, Tessa, lay imprisoned. The party agreed to rescue Tessa and steal rocs from the local aviary, then escape quickly. To that end, the party split up.

Geoffrey still had authority as an officer of the Order of the Green Earth, so he would take the Rocs on alleged official business while others would rescue the girl. At the aviary though, privates fro the Order of the Blue Sky we already taking the birds. A failed attempt at stealth led to a regrettable battle, but the birds were taken.

Veré agreed to shapeshift into Geoff’s appearance while Tanien used the bugbear illusion ring to fool the guards into believing that this traitor was apprehended. Once inside, they let Tessa out, though a battle did ensue regardless of well laid plans.

South of town, the split groups rejoined, but there were too few rocs for all to ride without sharing. (40 days) Before they could take off, though, ogres who were waiting in ambush attacked while the party was strapped to their mounts and unable to easily defend themselves. Gerolan DeSonra, the white dragon, appeared after the brief fray and introduced himself gravely and offered his assistance, as 6 humans riding 2 rocs would not be easy. He incants “Hoon Krau Uur Dool” (roughly “empower flight, as the ancient mortals”) to Ul’harr, allowing his wings full flight as the dragons of old. He invites the warforged Kar’uul to ride on his own back, and then waits for Geoff, Tessa, Vere, and Tanien to mount the two birds.

While flying down to the base of the Eternal Spire, using the Farland Spiral series of islands as guides, they were beset by a small army of fire and air elementals, but the warriors would not be deterred. The travel was tiring, but not unduly long. (39 days)

At the final destination, the base of the Spire had a small lip around it and a large door known as the Gate of Sacrifice (image in the link). At the Gate, Gerolan explained that the door will not open without the willing sacrifice of a soul, pointing to a dead soldier of the Green Order for example. He further explained that he held himself to blame for all that had happened, as he was the one who brought knowledge of the Occuria and their Occurian Runes to men and it was only with his knowledge that General Basram, Barbanath and others of their kind had been able to bring such harm. So to atone, he was happy to be the sacrifice as he had been ready for years.

The party was grieved, but fought and killed him. At his death, he was finally freed from his guilt and gave a copy of his final, complete Lexicom to the group. His spirit also touched upon each adventurer, strengthening them for the battle ahead. The group laid to sleep and regather their resources for the final confrontation. (38 days)

Days to Festival: 38 days

Experience: 7540 xp (Party reaches level 8)
Treasure: 4 Amulets of Health (2 con), 4 Potions of Heroism (2 atk/save/skill for 2 hours), 1 Oil of Keen Edge (keen weapon, 2 hours), +2 ability scores of player’s choice per character

Body Count: 1 bugbear, 4 ogres, 1 human, 8 elementals, 1 dragon “Gerolan deSonra”

(3-2) In the Skymanse

Given no other lead than the advice given by the dragon shadow defeated moments before, the party agreed that they might as well head to the Sky Manse. Not knowing how, and with General Basram both impatient and lacking any contributing suggestions, the party considered their options until The Steward offered that he can open a portal directly to the mansion, a skill only posessed by Occuria and related spirits.

The portal itself, a vast featureless blackness, was unfortunately occupied by The Guardian, a massive coalescence of storm that denied passage. Once, generations past, he had allowed a mortal named DeSonra to pass through to the Sky Manse and his trust was betrayed, apparently now a direct cause of the danger Ciel faced. After significant diplomatic inspiration, and the near imprisonment of The Steward, he was begrudgingly willing to let the mortals continue on the condition that they be marked and monitored.

In the Sky Manse, Basram immediately left the party and the dragon shadow revealed that it had stowed away with the party, eager to reach the Manse. In payment for his transport, he provided several more Pages, then left as well. The Steward chose this moment to inform the group that time here passes differently than in the land of mortals and they would not know how long passed until they returned.

Following the gleam of a Great Soul as shown by Novar, the party reached an unattached building beside a deep pool. Knocking, they were greeted by four beings who asked if they might challenge the group to test whether they deserve this last Great Soul. So agreed and so defeated, the party obtained the Celare Soul for just a solitary moment before Basram returned.

He demanded that the Souls be given to him. When he was refused, he did not hesitate to snuff the consciousness of all but Tanien, who’s familiarity with magic allowed him to resist the spell. Unfortunately, a wizard alone cannot face the general of the Order of the Green Earth, and soon the Souls were taken afterall. Geoffrey stood, watching, unable to either attack his friends or betray his leader. Ignored, he was then left behind as Basram used the Steward to open a portal again to the mortal lands.

The party, angered but otherwise uninjured save Tanien’s cuts, awoke and returned as well, taking Geoffrey and the dragon shadow with them, having lost everything of value except the Steward’s guidance. In their absence, (10 days) had gone by.

The Steward, though, did know where Basram was most likely to be headed: The point closest the base of the world, the only place where a bridge can be created to reach Gehenna.

Days to Festival: 45 days

Experience: not awarded yet
Treasure: no treasure awarded

Body Count: 1 huge storm elemental (diplomatic), 1 spirit cleric, 1 spirit rogue, 1 spirit fighter, 1 spirit wizard

Losses: Entire party rendered unconscious, great souls stolen

(3-1) Green Earth Reunion

While waiting for Geoffrey to pick up the party, Tessa gave us two Pages that she stole from one of the fathers when they began acting strangly. The pages outlined some of the Low Occurian writing and how to translate it, no doubt quite helpful in the Church’s dark rituals.

When Geoffrey arrived, he mentioned that he would have to meet up with the Order before carrying us to our final destination and that he didn’t have time to drop us off anywhere else, but we’re welcome to come with him. With that, two days were spent flying (57 days) to reach Mt. Helm and the dwarven city of Ironwright.

At Ironwright, there was ample opportunity to do some shopping and replenish supplies that were exhausted in the long chase after Barbanath. Before everyone could leave, though, spirits in the shapes of elves attacked the populace using living spells of fire. Six dwarves were killed before the party could drive back the attackers. Each hero was given a magic ring, but then kindly asked to leave before more trouble follows. The party had spent the night, and they then spent one more day flying (55 days).

At the final destination, a Greatland far to the west called Lampadas, they again met up with General Basram. He wasn’t as happy to see the group as usual, having been in some unkind council hearings over his inability to locate any Great Souls, a task the party assisted with, but never succeeded at.

As it happened though, Basram had a task for us anyway. His men had been working to solve a puzzle, but every failure summoned monsters and his men were dying. He let the party take the next wave, also unsuccessfully. Surviving the battle, the party tried again, using a slender tube etched with Low Occurian writing to decode which torches to light in which order, managing to reveal the fourth Fragments of the Steward. Tanien heard a whisper from Cogitare, asking him to pass the three Fragments already collected to the current holder of Adon, Veré. Taking the four Fragements together with the Great Soul of creation and shaping, they were combined into The Steward, a very friendly but rather blunt figure some three feet high, now bonded to the service of Veré.

While Basram was stewing that he finally found a crystal and it immediately turned into a pet the swore loyalty to the party, and to make matters worse refused to even acknowledge Basram because it will only serve those touched by the Occuria, a new threat showed itself.

A large white dragon with a Bond Sigil on its forehead, calling itself a shadow, used an opening breath weapon to catch the remaining forces of the Order of the Green Earth by suprise, killing all but Basram and Geoffrey. Then landing, he proposed a challenge. If the party slays the shadow, they earn knowledge. If they lose, the dragon gains their possessions. The party won and in the dragon’s place were four small jewels it wore on its forehead and two additional Pages.

Echoing after the dragon’s death, his voice congratulated the party on a battle well fought and issued a single parting piece of advice:

“Maybe you should try the mansion. Only from heaven can you know what hell truly is, right?”

Days to Festival: 55 days

Experience: 6450 XP (Party reaches level 7)
Treasure: 4 Rings of Protection +1, 4 Lesser Weapon Augment Crystals of Energy Assault (Fire, Electricity, Cold, Acid)

Body Count: 2 joystealers, 3 glitterfire living spells, 6 jovoc tanar’ri demons, 1 young adult white dragon

(2-8) Fatal Ceremony

Over the night waiting for the ceremony at the Temple, Tessa entertained her guests and showed them her magic circle, used to keep in touch with a soldier she had kept in touch with and with whom she briefly had a romantic fling. Tanien also took the opportunity to explain to the party all about Barbanath, the Occuria, and the Summoning Dagger.

Led by Tessa in the morning, the party attempted to sneak into the temple through the basement, where refugees and impoverished would often spend the night. Along the way, the girl kept close to Veré and repeatedly shapechanged, though the group doesn’t realize why. Needing to pass a guard to enter the temple, Veré disguised himself (polymorphing secretly) to avoid looking like his wanted poster, the rest of the party hooded and feigning fatigue.

Just past the gates, though, the quarters loaned to poor petitioners were found to contain only dead bodies. While Tessa was greatly saddened, Father Cole found the group and he, with his minotaur servant and many summoned demons, set upon the party. They were unsuccessful, but gravely wounded the heroes. Of note is that the minotaur carried a magical axe known as “Rahkas”, which Ul’harr was happy to take off the fallen foe.

Tessa asked to leave, having seen more than she could bear, but while the party excused her, she almost immediately screamed out and was gone, leaving behind her Great Soul and Fragment but no other trace. The party pressed on into the sanctuary to stop the ceremony.

In the central chamber, Barbanath was with several hooded priests around a magic circle. The room was filled with dead gnomes and in the back, Tessa was within a silver cage, and the silvery mirror-like portal seen before when Salamand spoke hung over the room. The hooded figures chanted repeatedly:

Occurian souls of ancient make, young and innocent blood to take
Slain kin of gods with their spirits rent, divine power to mortals sent

As they finished their ritual, killing the last of the gnomes, Tessa cried out and lost consciousness, the mirror cracked and fell to the floor, and Barbanath grew in size and energy. Salamand whispered to the party that he could do little for them but release the suppressed and tainted power within the weapons taken from Fathers Cole and Dorn, the greatsword, crossbow, and greataxe the party now wielded. The overflowing energies also swelled in Tanien’s staff, causing all four weapons to gain limited intelligence and power.

Wasting no further time, the party lunged at Barbanath and fought him and his priests. Using everything at their disposal, every last potion, every healing spell left, even ripping the silver bars from the cage to use as improvised spears, the party fought to the last of their strength. Barbanath fell and the hooded priests fell, but the barghest would not stay down. Relieved of his flesh, his bones rose to summon demons again and resume the fight. In nothing short of a miracle, literally as Tessa awoke to pray to Salamand for what intervention he could offer, the group narrowly managed to slay the would-be god Barbanath and scatter the magics holding him to this world.

Barbanath is truly and finally dead.

Leaving the temple, the party returned to Tessa’s hidden burrow in the woods to recover, the wounds serious enough that even with magic, two days we needed. (60 days). They then called her friend for help. Geoffrey answered the missive, saying he would arrive in a day to bring the group home and help them however he could. (59 days).

Days to Festival: 59 days

Experience: 5325 XP (Party reaches level 6)
Treasure:Rahkas” intelligent greataxe, “Thoas” intelligent greatsword, “Seriade” intelligent crossbow, “Ur’arca” intelligent quarterstaff, Aesh Fragment, Incendar Soul

Body Count: 1 minotaur, 1 cleric summoner, 5 dretch demons, 1 advanced greater barghest lich “Barbanath”, 6 human priests, 2 whitespawn hoardlings

(2-7) Going to Church

Along the outskirts of Kendor, the party stops to devise their next move. On the run from the Order of the Blue Sky as well as being hunted by agents sent by The Church of the Four Gods, the party has few choices. They must dodge the authorities looking for them, and find answers as to why the Church wants the shards in the party’s possession.

Deciding to find their answers from the source, the party sets their sights on The Church of the Four Gods, located on the Isle of Gods, a greatland to the east. With a lengthy travel ahead, the party asks an incoming trader group for directions to the nearest town of Nalbina, hoping there to find a ride.

With about a day spent traveling (64 days), the party arrives in Nalbina by the next morning. Stopping by the nearest inn, they manage to find a roc rider willing to take the party to the Isle of Gods as long as they never ask his name and as long as he can drop them off a few miles from the temple itself, as they’ve taken to attacking unwanted visitors. Agreed, the party and the roc rider head out… after fighting a rather polite dragon sent to stop them and convincing him instead to fly WITH the party and lead them safely to the temple… quite a feat of diplomacy.

Dropped off on the outskirts of the forest the next day (63 days), directly on the opposite side of the temple, the party started moving, following Novar’s revelation of another Great Soul in the woods. They quickly ran across footprints leading them on a wide curving path, which they followed and were glad to find led them AWAY from patrols through the forest. At the end of the path was a young girl and her pet fox. She immediately bonded with Ul’harr, being a druid herself, and begged his help healing her wounded pet, a favor the dragonborn happily gave.

The girl, Tessa, led the party through the forest to the temple, suggesting using the topiary maze to reach the door without being seen and giving Ul’harr a feathertoken, a magical seed that would grow a great tree if planted by someone with significant spiritual strength, because she was so saddened by the rot and decay of the courtyard since goblins started working with the priests. Though she carried a Soul, Adon, which she called Donel as she claimed this to be the given name of the man who’s soul was within the cryst, and a Fragment, Krau, the party did not steal either from her.

At the edge of the forest, Tessa parted ways, but spoke kindly to Veré and encouraged him to be himself and trust his companions, before shapechanging into a hare-human hybrid. She gave Veré a wanted poster featuring likenesses of the party, then ran back into the forest with her fox. The party doesn’t know the significance of the words spoken to Veré, but Kar’uul begrudingly accepted that this shapechanger is a kind person, despite a racial distrust of changers in general.

In the maze, the party was indeed hidden from the guards, but not the eagles patrolling the air, two of which dove to attack but were easily slain. Once through, Ul’harr planted the feathertoken and it grew one hundred feet high (as strengthened by the Vaymin Soul he carried). The overflowing natural magic was such that even Tanien’s livewood staff began to flower. Tessa had been following and couldn’t contain her joy, shoving more feathertokens into Ul’harr’s hands, but then running off as a priest approached the party.

Father Dorn, two followers, and a barghest came up to the party. The barghest was none other than the infamous Barbanath, who gloated about his success and baited Tanien by speaking of the death of his friends before using telepathy to summon the ritual dagger to him. Afterward, the four of them attacked, but were defeated by the strength and experience of the adventurers. Fallen, Father Dorn’s visage changed to reveal him to be an undead, masked to appear still living.

Tessa ran back to the party and begged them to spend the night hiding with her so they can be well rested for a ceremony tomorrow in the temple. Many slaves and prisoners, all short and hooded, have been brought to the temple and the priesthood will be doing something with them tomorrow (62 days). The party left with her, trusting Tessa’s judgement.

Days to Festival: 62 days

Experience: not awarded yet
Treasure: Heavy Darkwood Crossbow +1, Belt of Priestly Might, Mithril Greatsword +1, 6 Tree Feather Tokens

Body Count: 1 Incarnum Dragon (defeated diplomatically), 2 Giant Eagles, 3 Humans, 1 Barghest

(2-6) Prison Break

A week has passed since the party was incarcerated, with no hearing date from the magistrate being set yet. The party has made been left in their cell, with no other company except a letch named Bubba in a nearby cell, to the particular dismay of Tanien.

A gnome by the name of Suram was eventually led into a cell across from the party. After a discussion, the decision was made to not stick around any longer, given the party’s obvious guilt. A mutual agreement was struck. He would provide the means to escape, and in return the party would ensure safe passage out.

Preparations were made, and upon the activation of an unknown form of magic by Suram, the lights on the floor went out and the doors popped open and the antimagic field in the prison disappeared. He then granted the rogue a magic to boost silent movement and the warforged a magic to shed light in the darkness. The party made it to the back of the holding area to retrieve their personal effects and weapons as quickly as they could. Hearing the Order of the Blue Sky guards coming down the stairs, Suram stayed behind to search for the hidden exit with Kar’uul protecting him. The rest of the party took it upon themselves to free the rest of the willing prisoners, creating a distraction for the guards. With the ensuing chaos, the party slipped out the back.

Finding themselves then in a disused room and a massive chasm to an opposite door. Suram enchants Ul’harr’s boots, allowing him to take a flying leap over and extend the bridge back over for the rest of the party to follow.

Opening the door on the far end of the chasm, the party was immediately greeted by working mechanical electrum clockwork horrors maintaining the disused sewer system. With a spectacularly failed attempt at sneaking past, the party instead attracted the attention of three clacking mechanical beetles armed with buzzsaws.

Dispatching those beetles, the party navigated the sewer system to come upon a large room, ringed with doors, and a massive engraved rune of in the shape of Mao in the middle. With a little investigation, the party discovered on the far hallway, a control room that would rotate the main room, opening two opposite doors at a time. Leaving Veré in the control room with one of the Great Souls, Tanien used Cogitare to instruct him on when to activate the room control. Passing through flooded rooms, collapsed sections, and sewer corridors, the party managed to pick up a bag of boulders from a lifeless skeleton and avoid drowning as water occasionally rushed in, finally reaching a second control room connected to the first allowing the party to reunite and move on.

Working their way upwards after retrieving Veré, the party traveled through a length of natural caverns, killing a swarm of magerippers with minor injuries.

At the exit, Suram confronted the party, demanding the great souls for The Church of the Four Gods. With a firmly opposed but friendly response, the party fought and defeated Suram. Upon his corpse, the party came across a missive declaring:

“Go and retrieve the Great Souls, so that we may complete our set. Though you may die, know that the Church will survive. As long as the Occuria remain, we will prevail. This Festival will be the last for the blasphemers. Go and do your sacred duty to the Four Gods.”

Weary, the party disposed of the gnome’s body back in the natural caverns. The party returned the IOU to Elena and said their final goodbyes, making good their escape from Kendor.

Days to Festival: 65 days

Experience: 4000 XP (Party reaches level 5)
Treasure: bag of boulders

Body Count: 3 electrum clockwork horrors, 1 swarm of magerippers, 1 gnome, 1 geodite

(2-5) Kendor Shopping Trip

In the capital city of Kendor, General Basram leaves the party to attend to lengthy debriefings, handing them a healthy allowance of 1000 gold each for their troubles.

Taking this much needed time off, the party purchases supplies in the shopping district. Tanien purchases a shortbow, seeing the need to augment his ranged combat abilities. He also finds a wizard to tutor him in a new spell. Kar’uul finds an eternal wand of repair light damage in one of the shops.

Calling it a night after a long day of shopping, the party finds and pays for several private rooms at an inn. During the night, Tanien notices a couple faint glimmers of light towards the northeast part of the city, possibly pointing to more Great Souls. Mentioning this in the morning to the party, Tanien directs the party to start heading inwards towards the nobles district.

It wasn’t long before trouble found the party in a form of several bandits, one of whom lifted Kar’uul’s money pouch, and another who was caught by Veré. They were easily dispatched, and the party quickly vanished back into the city proper.

Near the gates to the Nobles district, the party sees Elena, an elderly woman, being accosted by an Order of the Blue guard for unpaid taxes on her apothecary shop. Both Tanien and Kar’uul graciously offer to pay her back dues, as well as a little extra to tide her over.

At the gates, the party was stopped for insufficient papers. They head back to Elena where the favor was repaid in the form of directions to a clothing outfitter, Jacob, and an errand to run into the nobles district as pretense to get past the gate.

After making their delivery for Elena, the party comes across a group of goblins exiting a sewer. They follow the goblins to a large church devoted to the Four Gods. Tanien and Veré head inside, leaving Kar’uul and Ul’harr to watch the exit. Waiting for the goblins to move again, a priest in the temple explains that the Occuria ARE the world of Ciel.

  • Salamand, the god of fire, is the Eternal Spire.
  • Gnome, the god of earth, is the Mainland, surrounding lands, and the mortal race of gnomes (thanks to many years of crumbling).
  • Sylph, the goddess of wind, is the Everstorm itself.
  • Undine, the goddess of water, is the ocean below.

Hours go by, and the goblins were seen exiting the temple. Kar’uul and Ul’harr quickly heads back to the sewer entrance to cut off the goblin’s escape, while Tanien and Veré catch up behind. A battle takes place at the sewer entrance with two of the goblins immediately running off for help. One of the goblins shifted into a fierce wolf-like barghest, leaping for Kar’uul. Under focused fire, the barghest and one of the goblins perished, with a second goblin severely injured before the battle was stopped by Order of the Blue Sky guards.

The party was lead off to a holding area for use of deadly force within city limits, trespassing in the noble’s district without papers, and other more minor crimes. Due to the increased strain on enforcement in the months leading up to the Festival of the Storm, no promise was made when the magistrate would be available for trial.

Experience: Not Awarded Yet
Treasure: 5600 gold, Cogitare Soul, Naen Fragment of the Steward, eyes of the eagle, talisman of tenser’s floating disk, handy haversack, necklace of fireballs I, hand of the mage

Body Count: 3 human bandits, 1 mercane, 1 goblin, 1 barghest

(2-4) Clearing the Cave

Leaving the room with the newly found crystal, the party found that the cave-ins had left only a watery path out, but it was too deep, too long and too cold to swim. Finding ruined furniture left by old occupants of the caves, a crude raft was built that the warforged dragged down the river.

At the other end of the waters, three goblins were facing a crystalline spider and happily accepted the party’s help in fighting it. Once it was down though, the goblins’ ogre companion returned and the two sides turned on each other until only the party was left alive. Having heard that the orge was looking for two colored halls, and having found a scroll on one of the goblin’s corpses explaining that Barbanath send his forces to locate two colored halls, the party picked up the trail.

The ogre had a mask boosting its wearer’s knowledge of dungeons, but even with it, the going was difficult and multiple dead ends, cave-ins, and pits wore at the party before the found the fork in the path leading to a red path with runes and a blue path with Barbanath’s objective. Guarding it was a strong, large guardian who’s touch drained the mind of its targets. Past it, though, was a second Great Souls, the Vaymin Soul. This purple crystal engraved with a wolf’s face grants its holder empathy into other crystals.

The Vaymin Soul revealed that it has fondness for the Novar Soul, which has no real opinion on Vaymin. The crystal found earlier was not actual a Great Soul, but is instead called the Khur Fragment of the Steward, a very minor Occurian spirit.

Unable to retreat back to the red path due to a trap, the party climbed to a cave with a view of the sky, but no way to climb out. During the night, though, Kar’uul’s repairing was noisy enough to attract the attention of the Order of the Green Earth and obtain rescure. Geoffrey had been pulled from the caved by the Order of the Blue Sky. Due to jurisdictional considerations, General Basram admitted that he would need to leave without finding their goal, never knowing that the party already had the crystal.

Experience: 3250 XP (Party reaches level 4)
Treasure: two weapon augment crystals (least weapon crystal of return, least weapon crystal of cold assault), crystal mask of dungeoneering knowledge, shard of bluffing +10, eyes of expanded vision

Body Count: 3 goblins, 1 crysmal, 1 ogre, 1 mindshredder


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